Wednesday, September 4, 2013

Another unnecessarily snarky reply from someone you don't even know? Nahhhh.

About the title... well, all I'm going to say is that "unfollow post" is a great button.  So glad Facebook has that button now.

In other news, first real day of school is tomorrow (well, technically "today" since it's after midnight.)  9 AM class, the earliest I'll have in my entire time at SVU.  I can make it to the art building in 10 minutes walking, so I shouldn't have to wake up any earlier than 8:00 or so to have plenty of time for breakfast, tooth-brushing, and becoming fully awake so that I'm not a zombie when I get to my class.  It would've been nice if the 9 AM class was the one that was Monday/Wednesday instead of M/W/F, but no... only the art classes with 11 AM time slots that would prevent people from going to Forum get Fridays off.  Oh well.  It's not 8 AM or earlier, so I should be able to manage it.

Also, I drew Kurb and Thunotsu some more today... first just them standing still from different angles (front, back, side) and then a bunch of different facial expressions (Kurb's are easy to come up with, but Thunotsu isn't as expressive... and plus he only has one big eye and no eyebrows, not even the "appears only when needed" cartoony kind that Kurb has, so it's harder to do a variety of expressions with him.  So Kurb ended up with 30+ of them, while Thunotsu only had 18), and finally the two of them showing off some of their Kihlah attacks.  I think I drew Thunotsu's Zzzter Shield and Zzzter Orb differently this time than I usually do; not sure which version I like better, I'll have to go back and find a drawing of the old version to decide.

And I'm working on a game for the most recent OHRRPGCE 8-bit Contest.  I'm not sure just how much I'll have finished by the deadline (Sept. 8th), but so far I have a bunch of maps done and the basic mechanics of the game set up... and not a huge amount else.  Well, I've got a lot more now than I did before I moved in at SVU, at least.  I only have one regular map left to make, and that one can't be reached until later in the game anyway.  The first dungeon is almost done, all I need to do now is add some items to the treasure chests and do the scripting stuff that lets you freeze ice-bridges across some narrow sections of water (after you learn how to do ice magic, of course.)  Ideally I'd get all five dungeons finished before the demo release, but that seems unlikely unless I go absolutely nuts working on this thing during some of my "no-school" days, especially since it's taken so much testing to get the boss of the FIRST dungeon to work right.  Hopefully I'll get at least the first three of them done (technically the one I have done is "first," but you'll be able to go to the first three in any order you want) before the 8th.

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